ISSN: 2574-7797
Authors: Voisey CL
The undergraduate population in pharmaceutical science is now more diverse than ever before, presenting considerable teaching challenges as educators are faced with increasing student numbers, lack of space availability and a desire to provide a more integrated approach to teaching and learning. Education technologies can play a pivotal role in engaging these technologically adept students but only when used in an effective and appropriate manner, however there is not as yet a consensus as to how effective these technologies might be in pharmaceutical sciences education
Keywords: Education; Technology; Digital; Augmented reality; Virtual reality
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