ISSN: 2574-7797
Authors: Voisey CL*
The undergraduate population in pharmaceutical science is now more diverse than ever before, presenting considerable teaching challenges as educators are faced with increasing student numbers, lack of space availability and a desire to provide a more integrated approach to teaching and learning. Education technologies can play a pivotal role in engaging these technologically adept students but only when used in an effective and appropriate manner, however there is not as yet a consensus as to how effective these technologies might be in pharmaceutical sciences education
Keywords: Education; Technology; Digital; Augmented reality; Virtual reality
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